Hello, Raiders!

This update brings a lot of internal engine changes to optimize the performance in lower-end devices, alongside some small combat UI improvements, while we are focusing on big upcoming changes behind the scenes.

New

  • Added a small popup when clicking on your opponent’s avatar to see their name, level, and trophies.

Changes

  • [MOBILE] Improved the UX of equipping spells.
  • Changed several visuals and UI elements of PvP matches.
  • Unified arena and raid ranking screens into a single one.
  • Status Effects lost no longer appear as floating texts during gameplay. This can be changed back manually via a setting.
  • The stats gained by a hero after equipping an Item no longer appear as floating texts.
  • Matches now always take place on the map the player is currently in inside the Progression.

Fixes

  • [MOBILE] Fixed some matches between 1500 and 1800 Trophies being invalidated by the server.
  • Fixed the issue that sometimes left the game stuck in the loading screen when loading Home.
  • Fixed the last step of the tutorial not appearing (in which you learn how to change the heroes in your team).
  • Fixed the floating texts sometimes appearing instantly big for a frame before doing their usual animation.
  • Fixed the enemy-chosen item animation appearing over the Hero Overview UI.
  • Fixed Reef and Slothy & Quickens having certain visual effects like Fortify with the wrong size when attached to them.
  • Fixed the target selector visuals not playing the correct animation when confirming a target.
  • Fixed maps not playing music, carrying on the song from Home (and no music in the first tutorial match).
  • Fixed an achievement giving an incorrect amount of Rune Stones.

Related News

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